Middle
Full time
Negotiable
Relocate, Hamburg
We are looking for a skilled and passionate Technical Game Artist who will support us in building hyper-casual hit games.
Sunday is a recently founded mobile game developer and publisher. We are part of the newly established AppLike Group which aims to create engaging experiences for every app user on the globe. Next toSunday, the other two subsidiaries are JustDice, the European market leader in app discovery, running mobile marketing platforms in 30 countries and adjoe, a platform that is going to disrupt mobile ad monetization.
Under the umbrella of the media company Bertelsmann, we have access to a global network of experts and a strong financial backup. By developing a state of the art tech stack and highly skilled people, we aim to reach more mobile users than every other company in the world. If you like to challenge yourself and want to work in a high-performance environment, go for it and send us your application!
What are you working on?
- The name of the project(s): Cat Escape, Plug Head
- Genres: Hyper-casual
- Platforms: Mobile
For which tasks (responsibilities)?
You will work directly in Unity to create scenes for game prototypes
You will create gameplay videos from these prototypes to quickly test the game’s marketability
You will implement the game’s art style in Unity according to current trends in hyper-casual games and pop / gaming culture
You will create amazing gameplay experiences by implementing visual effects
You will create simple models and animations
You will have ownership for your game ideas and all the creative freedom you need
You will impact the culture and processes at an early stage of the company, no legacy, no politics!
You will work together with fellow game, marketing, and business nerds who love to have fun at work and outside of it
What kind of professional are we looking for?
You have a very good understanding of graphic design and a great track-record of creating astonishing game art
You have good knowledge of basic animation principles
You have experience working directly in Unity together with developers
You have mastered Photoshop, After Effects, and other Adobe CS tools
You have experience in 3D modelling, vertex painting and rigging (Bonus)
You have a deep understanding of visual trends in hyper-casual games
You love working together with smart, passionate and driven people, that hold themselves and others to high standards and want to grow constantly
You like to celebrate your successes together with your team and also support them in difficult times
What are the conditions and bonuses?
High impact and the opportunity to shape our business – Share your creativity, support your ideas with convincing arguments, and make them happen!
Startup with a fast-paced environment, strong technical background and inhouse solutions in a great new office (An der Alster)
We support visits of company relevant congresses and your further education e.g. with weekly tech talks or German courses
Flexible working hours and 30+30 model -> 30 days of remote work + 30 days of vacation per year
Regular team events, off-sites, and parties. . . as soon as it´s possible again
Free drinks and snacks, gym membership, and support for public transportation (HVV-Profi Card)
State of the Art Hard- and Software
The selection process
Our recruiting process normally starts with a first phone interview through the recruiter or hiring manager to get a better picture of your experience and expectations. This is followed by an example of your work (case study or test task) and a second call to discuss your results. Lastly, you will have one or two more calls with your potential team and future stakeholders to get a full picture of the role and environment before we make you an offer to join us :)
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