Middle
Full time
Negotiable
Remote
DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
Team size and structure?
Our team has now 50+ active members and we are growing.
For which tasks (responsibilities)?
Designing game levels in Unreal Engine 5
3D model production (High-poly, Low-poly)
Detailed set-up and visual design of levels
Work with lighting and optimization in game scenes
Redesign and optimization of Marketplace Assets
Importing meshes and textures into Unreal Engine
LightmapUVs generation
UV scanning, baking, texturing
Сreating/Generating collision objects
What kind of professional are we looking for?
Experience as a Level Artist in game development - 2+ years
Experience with Unreal Engine
Knowledge of Substance Painter, Zbrush
Experience with VFX, animation
Portfolio is a must
English for technical purposes
Why do we enjoy working here?
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth
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